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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Ghana: Q1 2025 Performance

Explore the performance trends of the top boxing games on iOS in Ghana during Q1 2025, with insights from Sensor Tower.

Top Boxing Games on iOS in Ghana: Q1 2025 Performance

In the first quarter of 2025, the iOS platform in Ghana saw varied performances among the top boxing games. Here's a closer look at the trends for each game, based on data from Sensor Tower.

WWE Mayhem by Reliance Games showed a fluctuation in weekly downloads, starting at around 173 and peaking at 477 in early January. Active users followed a similar pattern, beginning at 276 and reaching 548, before stabilizing around 277 by the end of the quarter.

I, The One - Fighting Games from Azur Interactive Games Limited experienced a decline in downloads, with numbers dropping from 101 to single digits by March. Active users decreased steadily from 229 to 23 over the quarter, while revenue saw a brief spike to $15 mid-March.

Wrestling GM by SICKO GAMES CORPORATION had minimal activity, with sporadic downloads and revenue peaking at $2 in late February.

Real Boxing: KO Fight Club, published by Vivid Games S.A., maintained a consistent download rate, ranging from 73 to 116 weekly. Active users increased slightly, starting at 216 and reaching 227 by the end of March.

Real Boxing 2 also by Vivid Games S.A., had stable download numbers, averaging around 120-140 weekly. Active users exhibited a gradual rise, peaking at 302 in early March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025